Translation SNES / Super Famicom

Wizap! Ankoku no Ou English translation

ウィザップ! 暗黒の王 · Wizap!: King of Darkness

A full English translation of ASCII's time-limited 1994 Super Famicom RPG, made by AI agents under a human lead, with relettered menus and a new serif story font.

What's translated

The whole game is in English: the story, the town and battle menus, items, spells and classes, character creation, shops, the episode title cards and the save screens. The menu art has been relettered in English, and the story text uses a new old-style serif typeface drawn to fit the game's text boxes, while fixed menus keep a compact font. Some stat labels are abbreviated where the original boxes have no room.

How it was made

The translation was produced by CODEC BABEL's AI agents under the direction of the project's human lead, so expect some machine-like phrasing.

Playing it

This is a beta: the ending and the later maps have not yet been played through by a tester, although all the text was checked by reading it back from the running game. Apply the patch to your own headerless copy of the Japanese cartridge with a BPS patcher, as described on the project page, which also says how to report bugs. Version 1.3.1 fixes shop prices of 50 and redraws a hard-to-read letter in the story font.

Translation by CODEC BABEL.

#ai assisted #machine translation #new font #rpg #translated graphics