Translation Mega Drive / Genesis

Phantasy Star II English Retranslation

ファンタシースターII 還らざる時の終わりに · Phantasy Star II: Kaerazaru Toki no Owari ni

A fresh English translation of Phantasy Star II made from the Japanese script, with a rebuilt text engine, full-length names and the menus and battle macros of Phantasy Star IV.

What's translated

The whole script has been translated again from the Japanese original, following the naming used in the Japanese games instead of the 1989 English release. Item, technique, enemy and place names now appear at full length, and party members can have names of up to six letters.

What's new

The text engine was rebuilt: dialogue and every menu use proportional mixed-case text, and messages no longer have a length limit, which also removes the original game's music freeze during one long speech. The menus follow Phantasy Star IV, with a status screen with portraits, an equipment screen that compares stats and shops that show who can use each item. Battles gain Phantasy Star IV's commands, including eight savable macros, plus damage numbers over the targets and a wider message box. An options window, a centred field camera and the fixes from FlamePurge's Phantasy Star II Improvement and Evil JagaGenius's camera fix are included, used with their permission.

How it was made

Excalibur_Z built the project as a source patch on lory90's disassembly of the game, with machine-assisted translation. The repository holds the script, the tools and a proofreading editor.

Playing it

Version 1.0.4 came out in November 2026. The patch applies to your own copy of the US or European release; follow the instructions on the project's GitHub page, whose releases include an offline patcher. Existing battery saves carry over.

#ai assisted #machine translation #quality of life #retranslation #rpg