Makai Island: Insensitive Sprite Replacement
Makai Island · 魔界島 七つの島大冒険
HangedMan's hack redraws the racial caricatures in Higemaru Makaijima's enemy and building sprites while keeping Capcom's 8-bit look.
What's changed
Several enemies and buildings in the game, mostly on the first island, were drawn as crude racial caricatures. The unreleased American prototype softened a couple of them but left others untouched, including the Moai statues and totem poles. HangedMan replaced all of these with new sprites made to match the detail and style of Capcom's other games of the period. The only other change is a correction to the name of Cook Island.
Combining it
The hack can be used together with other patches for the game, such as SCD's restoration hack, which brings the American prototype closer to the MSX version.
Playing it
The patch is applied to your own copy of the game, following the instructions included with it. Version 1.0 came out on 28 April 2024.
More for Higemaru Makaijima: Nanatsu no Shima Daibouken
Higemaru Makaijima: Nanatsu no Shima Daibouken English translation
Higemaru Makaijima: Nanatsu no Shima Daibouken
snark's English patch for Capcom's Famicom island adventure Higemaru Makaijima, whose planned US release never happened.
snark v1.0 English