Improvement Nintendo DS

Dragon Song: Definitive Edition

Lunar Genesis · ルナ ジェネシス

A beta overhaul of Lunar: Dragon Song that removes its most hated rules: running no longer drains HP, every battle gives experience and silver, you choose your targets and battles move much faster.

What it changes

sonofskywalker3's patch aims to make Dragon Song play more like Lunar: Silver Star Story Complete and Eternal Blue Complete while keeping the battle system itself.

  • Exploring: running is a timed dash that costs no HP, walking and running are 50% faster, enemies respawn when you return to an area, blue chests open once an area is cleared, and healing statues work faster and cure status
  • Battles: one mode that gives experience, items and silver from every fight (bosses included), free target selection, three battle speeds switched with R, quicker enemy turns, and holding L and R to flee instead of using the microphone
  • Menus and text: D-pad menus in towns and on the world map, Select jumps to the Save screen, much faster menus and text
  • Benched characters earn experience too, and the Underground Tunnel save bug is fixed

Two editions

Classic keeps the original script word for word. Retold adds a story rewrite in progress, which for now covers a retranslated opening narration and a new wake-up scene.

This is an early beta; the release notes credit AI assistance for parts of the programming.

Playing it

Apply the patch to your own copy of the USA release following the repository's instructions. Saves from the original game and older versions work, and it has been tested on a 3DS with TWiLight Menu++.

#ai assisted #quality of life #rebalance #rpg