Wonder Momo English translation
ワンダーモモ
An English translation of the PC Engine version of Namco's stage-show action game, with an English script for the story scenes and a localized title logo.
What's translated
The intermission scenes between stages, including the ending, now tell Momo's story in English. The script needed more room than the original Japanese, so the patch enlarges the game's ROM and moves all the text to the new space, with a new font drawn for it. The title logo was also redrawn so the game's name reads in English.
Extra fix
The patch also corrects a title screen glitch that showed up on several emulators.
Behind the patch
The creators documented the whole project in their repository: how the text was found and decoded, how the font and logo were edited, how the script was reinserted and how the game was playtested, together with the assembly source of the patch and its small tools. It is a good read for anyone curious about how a translation of an 8-bit-era console game is put together.
Playing it
Apply the patch to your own copy of the Japanese HuCard, as described on the creators' official page.
The patch is credited to Dave Shadoff, who handled the ROM expansion, text relocation and tools, together with Diogo Ribeiro and filler.

