Improvement Game Boy Advance

Super Mario Advance 2 DX

Super Mario Advance 2: Super Mario World + Mario Brothers · スーパーマリオアドバンス2

A long list of fixes and comforts for the Game Boy Advance version of Super Mario World, from saving at any time to smarter item handling and repaired graphics.

What it changes

kiliwily's SMA2 DX goes through the Game Boy Advance version of Super Mario World and smooths dozens of rough edges. Some highlights from its long changelog:

  • Save and quit from Yoshi's House and the Top Secret Area at any time, without the extra save prompts after ghost houses and special levels; the game also remembers which save file you used last.
  • Mushrooms no longer replace a flower or feather in the reserve box, and reserve items don't drop by themselves when you get hit.
  • Checkpoints reset on save and quit to make Yoshi coin hunting easier, hidden 1-ups and moons come back when you re-enter a level, and fortresses and castles can be replayed before Bowser is beaten.
  • Scoring closer to later Mario games: coins worth 100 points, longer reward chains, items turning into coins at the goal.
  • Many fixed bugs and graphics: boss sprites, palettes, tiling errors, glitched spawns and overworld input bugs, plus some restored details.

The author releases updates often; version 1.17.2 is the latest at the time of writing.

Playing it

The patch currently works only with the European release of the game. Apply it to your own copy following the GitHub page. It can be combined with separate community patches that restore the Super NES colours and instrument samples. Credit to kiliwily, with thanks to Mister Man for several of the changes.

#bug fixes #platformer #quality of life