Improvement SNES / Super Famicom

Super Ghouls 'n Ghosts: Super Arthur

Chou Makaimura · 超魔界村

Lufia's gameplay hack makes Arthur sturdier: a hit only drops him one armour level, he can carry and switch weapons with L and R, shields no longer break and the timer runs slower.

What it is

Super Arthur changes a handful of rules that make Super Ghouls 'n Ghosts so unforgiving, without touching its stages or enemies. Lufia first released it in 2016 and refined it up to version 1.3.

What's changed

  • Taking a hit sends Arthur back to his previous armour instead of stripping it all at once
  • Weapons you pick up are kept, and L and R switch between them
  • Shields no longer break when they block attacks
  • The stage timer counts down a little more slowly

The creator notes that these changes make the game much easier and suggests raising the difficulty to the Professional setting to compensate.

Playing it

The patch is applied to your own copy of the North American game (without a copier header) following the instructions on the hack's database page linked below. The screenshot here shows the original game.

#difficulty #platformer #quality of life

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