Shin Pokémon
Pocket Monsters Aka / Midori / Ao · ポケットモンスター 赤・緑・青
A mostly vanilla remaster of Pokémon Red and Blue by jojobear13 that fixes the original engine bugs, sharpens the trainer AI and adds a long list of optional comforts, with Green and Japanese-style variants too.
What it is
Shin Pokémon, built on the pret disassembly of Pokémon Red, imagines what a polished re-release of the first generation could have looked like. It keeps the original adventure and balance but repairs a large number of programming errors and oversights, and makes the computer trainers fight smarter.
What's new
- fixes for many of the well-known Gen 1 engine bugs
- improved trainer AI and optional extra difficulty settings
- quality of life additions, such as a running shoes style speed-up and a faster bicycle, plus smoother frame rate and better colours on the Game Boy Color
- post-game trainers and other extras, all explained in the creator's guide to the new player functions (worth reading: many options are easy to miss)
Versions
The patch comes in Red, Blue and Green flavours. Variants restore the Japanese releases' sprites, trades and layouts (JP), keep the original back sprites (OrigBack) or limit the changes to bug fixes and AI (Lite).
Playing it
Apply the patch to your own copy of the game: the Red patches expect the US Pokémon Red, the others the US Pokémon Blue. Instructions, the full change list and the source are on jojobear13's GitHub page.
More for Pokémon Red and Blue
Pokémon PureRGB (PureRed, PureGreen, PureBlue)
Pokémon Red and Blue
A purist's enhancement of the first Pokémon games that rebalances moves and Pokémon, fixes bugs and adds many optional extras without borrowing anything from l…
Vortyne v2.7.7
Found via romhackplaza.org



