Bikkuriman World: Wonder Boy in Monster Land Arcade Conversion
Hamsolo's graphics overhaul turns Hudson's PC Engine Bikkuriman World back into something that looks and feels like Westone's arcade Wonder Boy in Monster Land, with bug fixes and smoother frame rates.
What it changes
Bikkuriman World was Hudson Soft's 1987 PC Engine version of the arcade Wonder Boy in Monster Land, reskinned with characters from the Bikkuriman anime. This hack by Hamsolo goes the other way: it swaps the licensed look for the arcade original's.
- Arcade sprites for the hero, enemies and bosses.
- Arcade-style text boxes, fonts, shops and shopkeepers.
- Restored details such as door animations, exit gates, cave and pyramid entrances, and the continue screen and attract mode.
- Higher frame rates in places and fixes for bugs found in the original cartridge.
Version 1.1.1 brings back the arcade's death animation for the mushroom enemies and makes the game read a 6-button pad safely, which removes jittery movement with that controller (gameplay still uses buttons I and II only).
The author notes that AI tools were used to speed up parts of the coding.
Playing it
The patch is applied to your own copy of the Japanese Bikkuriman World HuCard, following the instructions on the hack's page. Credit goes to Hamsolo.
More for Bikkuriman World
Bikkuriman World English translation
Bikkuriman World
A classic 1998 English patch for Hudson's PC Engine take on Wonder Boy in Monster Land, dressed up with Bikkuriman characters.
Demiforce v1.00 English


