Pokémblem
ファイアーエムブレム 聖魔の光石 · Fire Emblem: Seima no Kouseki
A complete Fire Emblem: The Sacred Stones hack by Vesly that retells the first-generation Pokémon journey through Kanto with Fire Emblem's grid battles, where your whole team fights at once.
What it is
Pokémblem rebuilds Pokémon's original Kanto adventure on top of the Fire Emblem: The Sacred Stones engine. You walk the region freely, catch and evolve Pokémon, take on trainers and gym leaders and can go all the way to the Elite Four and the title of champion. Fights play out on Fire Emblem maps, with your party deployed as units instead of one-on-one turns.
What's new
- Pokémon act as classes, with level-up moves, TMs and skill scrolls
- type matchups adapted to Fire Emblem's damage system, area attacks and status effects inspired by the first generation
- equippable accessories, items, a Pokédex and an in-game learnset menu
- experience capped by the next gym leader's level, so grinding matters little and switching team members is often the answer
- free movement on the field, fast travel through route signs, and healing at Pokémon Centers
- an optional randomizer and several play-tested difficulty levels
Story and dialogue are kept light and mostly optional.
Playing it
The patch is applied to your own copy of the North American release of Fire Emblem: The Sacred Stones, following the instructions in the creator's thread. A RetroAchievements-compatible build (based on version 1.22) is offered there too.
Credits
Created by Vesly, with engine work and assets from many members of the Fire Emblem hacking community, all credited in the thread.









