Castlevania: Symphony of the Night - Reawakened
A deep rebalance of Symphony of the Night that retunes enemies, bosses, gear and relics so every fight in Dracula's castle asks for some planning, with a New Game+ mode on top.
What changes
Reawakened keeps the castle's layout but rewrites the rules inside it. Enemy stats, elemental affinities and bosses are reworked, and character growth follows fixed rules instead of luck, so you can plan where you get stronger. The project has its own wiki listing, item by item, what the original game does and what the mod does instead, for enemies, weapons, spells, armor, drops and throwing items.
Version 4.2 NG+ highlights:
- Tougher bosses in the inverted castle, and many enemies recolored and given elements that fit their area
- New status effects on Alucard (burn, freeze and static) with matching salves to cure them
- Relics merged and reworked, including a super jump, an extra jump and new shield and sigil relics
- Stone Skull can finally be beaten and drops new equipment
- A New Game+ unlocked by a special save name
Playing it
The mod is released as PPF patches in English, Spanish and Brazilian Portuguese, for either a single-BIN or two-track dump of the USA disc. Apply it to your own copy following the instructions on the project's downloads page, then load the included cue sheet. The project is made by a single independent fan developer and is not affiliated with Konami.
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