Linda Cube English translation
リンダキューブ · Linda³ · Linda3
The first English patch for the 1995 PC Engine original of Linda Cube, the uncut version that came before the PlayStation remake. All three scenarios are playable in English; some voice-only cutscenes still lack subtitles.
What's translated
The dialogue of all three scenarios is in English, together with place names, shops, the bank, the status and save screens, battle menus and messages, and the names of animals, items, equipment and abilities. The hound naming screen now uses a Latin alphabet grid. Because the original's voiced cutscenes have no text at all, the translator added a subtitle system that draws lines on screen in sync with the voices; six of those scenes are done so far and roughly ten, including the prologue, are still to come. Staff credits and text drawn into pictures, such as the logo, stay in Japanese.
To fit English into the space the Japanese script used, the patch adds a new half-width font, compresses the text further and resizes many windows and menus. Some menu labels are abbreviated as a result.
Why this version
This project works from the PC Engine game's own script, not from the existing English patch for the PlayStation remake, Linda³ Again. The original keeps the art, story and harsher content that the remake later reworked or softened.
Playing it
Version 0.3 is an early public build: it should be playable to the end but has not been fully played through yet, and the author notes that AI helped with the code and the translation. The patch goes on your own copy of the Japanese Rev 2 disc, following the steps on the project page. It was tested mainly in Mednafen.
Credits
Translation and hacking by suddenlythis.
Found via github.com











