Albert Odyssey 2: Jashin no Taidou English translation
アルバートオデッセイ2 邪神の胎動 · Arubāto Odessei 2: Jashin no Taidō · Albert Odyssey 2: Sign of the Devil
A first English beta for Sunsoft's 1994 Super Famicom tactical RPG sequel, with the story translated from the opening to the ending along with the menus, items and battle text.
Retro Replay's dmb062082 has picked up an English translation of Albert Odyssey 2: Jashin no Taidou, the Japan-only sequel to Sunsoft's Super Famicom tactics RPG, and released it as a public beta.
What's translated
- The whole story, from the opening recap to the ending, plus town chatter and optional conversations.
- Menus, shops, save and load messages, status effects, terrain labels, skills, items and equipment.
- Speaker names are shown again above dialogue, and the script got a second editing pass aimed at natural English while keeping each character's voice and jokes.
Graphics and layout
The title screen keeps its Japanese logo but gains an English "Sign of the Devil" subtitle. Name entry uses an English alphabet, the battle "miss" graphic is now in English, and the shop and equipment screens were widened so longer names and stat comparisons fit. The ROM was expanded to make room for the text; battle maths and damage numbers are untouched.
Status
This is a beta. Testers have finished the game, but not every branch or optional scene has been seen yet, so the team asks for reports of leftover Japanese, clipped text or crashes on its forum. The creators say AI-assisted (Codex) tools were used for translation and coding, with Sorairo checking and correcting the script by playing through it.
Playing it
The patch is meant for the original Japanese Super Famicom release, without a copier header. Apply it to your own copy of the game following the creators' instructions on the official page, and start from a fresh boot rather than an old emulator save state when updating.
Credits
dmb062082 (Retro Replay): project lead, editing, ROM work, graphics and testing. Sorairo: translation checking. Bongo: earlier groundwork, including the character table, text compression research and tools.
Found via romhackplaza.org






