Mario Kart: Super Circuit - Music Remaster
Mario Kart Advance · マリオカートアドバンス
A ground-up rewrite of RunTheCoins' sound overhaul for Mario Kart: Super Circuit, swapping every instrument sample for high-quality uncompressed ones and raising the mix rate so the soundtrack sounds far closer to the console games.
What it changes
The Game Boy Advance had little room for audio, so Super Circuit's music was built from heavily compressed instrument samples played at a low mix rate. This remaster replaces every sample in the soundtrack with uncompressed ones taken from a Roland SC-8850 sound module, and makes the sound engine mix at a higher rate. The creator says the work was done entirely by hand, and that it replaces an earlier 2022 attempt that changed much less.
Two variants are offered: the full sample replacement, and a lighter one that only raises the mix rate while keeping the original samples. The patch also carries antimattur's 60 FPS track rendering. Version 1.2 fixes some music issues and adds support for the Japanese release next to the US and European ones.
Optional colors
RunTheCoins also made a separate Color Correction patch, meant to go on top of this one, which repaints the palettes by hand so the game looks natural on backlit screens instead of washed out.
Playing it
Apply the patch to your own copy of the game following the instructions on the hack's page. Created by RunTheCoins, with mix-rate help and 60 FPS code by antimattur and samples supplied by Church of Kondo.
The images show the original game, not the hack.

