Jarvas Redux
未来神話ジャーヴァス
Mentil's overhaul tries to turn one of the Famicom's most infamous action RPGs into a fair game, removing its softlocks, raising the frame rate and reworking magic and progression.
What's changed
Mentil spent more than four months reworking Jarvas from the inside:
- Collision with the scenery is rebuilt, so you snag on walls far less often.
- Every known softlock is gone; some paths were changed or added so you can always move on or turn back.
- The game runs at 30 frames per second instead of 20, and the player no longer moves sluggishly.
- Spells use a new MP stat instead of experience; wizard huts restore it, and mages learn spells earlier.
- Inns and wizard huts no longer throw you across the world, boathouses look like boathouses and ask before sailing, and monsters drop gold.
- Quests can be turned in without accepting them first, duels are less punishing, and the status screen shows far more useful numbers.
Optional patches undo the gold drops and difficulty changes for purists. A full list of changes and the author's hacking notes come with the patch.
Playing it
The BPS patch works on the original Japanese cartridge or on one already patched with Stardust Crusaders' English translation 1.00. Apply it to your own copy following the included readme.
More for Mirai Shinwa Jarvas
Mirai Shinwa Jarvas English translation
Mirai Shinwa Jarvas
Stardust Crusaders' and aishsha's English patch for Taito's open-world Famicom action RPG Mirai Shinwa Jarvas.
Stardust Crusaders, aishsha v1.0 English




