Final Fantasy VI: Revised Old Style Edition
ファイナルファンタジーVI · Final Fantasy III (SNES, North America)
A careful revision of the SNES Final Fantasy VI script and presentation that blends the SNES and GBA translations, uncensors the game and fixes long-standing bugs without touching its difficulty.
What it is
SilentEnigma's FF6:ROSE reworks the text and presentation of the North American SNES release, aiming for the polish of the later PlayStation-era re-releases while keeping the game's scope and difficulty as Square made them. The script combines the completeness of the GBA translation with the energy of the original SNES one, drawing on several fan translations where useful, and removes the censorship.
What's new
- Dialects and continuity are made consistent between characters, and unclear speakers are fixed.
- Enemy and item names are written out at full length thanks to a rearranged font, so only a few still need abbreviating.
- It builds on a bug-fix compilation and restores some uncensored graphics.
- Quality-of-life touches: swappable A/B buttons, a soft reset, optional continue after defeat, NPCs that step aside more readily, and quoted dialogue captions.
- A small amount of unused character content is reconstructed.
Version 2.04 updates the bug-fix base, revises a few lines and reworks the optional extras.
Playing it
The patch applies to your own copy of the North American Final Fantasy III (v1.0) cartridge, headered or not; follow the instructions on the project page, which also links the full readme and script notes.