Super Smash Bros. Melee 3D
大乱闘スマッシュブラザーズDX · Dairantou Smash Brothers DX
A Melee mod by Aidan Walz that lets fighters move freely in three dimensions, turning nine stages into open arenas.
What it is
Melee 3D removes the side-on plane that Super Smash Bros. Melee is built around: characters walk in whatever direction you push the control stick, and nine stages (Final Destination, Pokémon Stadium, Yoshi's Story, Fountain of Dreams, Dream Land N64, Green Greens, Yoshi's Island, Mute City and Onett) become arenas you can cross in every direction.
How the controls change
- Attacks come out as forward inputs; a "Throttle" button (R by default, changeable on the character select screen) adds the up or down direction, so a down special is Throttle + B.
- Holding the Throttle while recovering aims the up special at the ledge automatically, and letting go early lets you steer it yourself.
- Some moves, such as Ness's PK Thunder, can be steered in 3D with the control stick and C-stick together.
Playing it
The patch is applied to your own unmodified NTSC 1.02 copy of the game with the tools included in the download, following the steps on the author's GitHub page. It is meant to work with Slippi; the author advises sticking to Slippi's default Gecko codes online to avoid desyncs. More stages are planned.